Thursday, 20 September 2012

PSYCHO STORY IDEA                          STRICTLY COPYRIGHTED BY CARL ANDREWS

The beginning of my story will have a Cinematic at the start of the game as soon as you press NEW GAME. The main character hears voices as he lies on a table tied down with scientists arguing. While your characters vision is blurry, opening and closing his eyes your character is breathing heavily waking up in parts of the conversation then passing out. Before you pass out one of  the scientists shout "Your going to kill him! You need to stop this immediately!" one of the scientists argues back "We are so close we can't afford to let this experiment go to waste!" "But you can't gamble with human life!" "Do you want to save thousands of peoples lives with this research?!" "....Yes sir" "Then pass me that needle and and scalpel we are almost done".

The screen blacks out and you begin to gain consciousness in a dark cell with a flickering light. You manage to break one arm free from the table in your cell and try to open the door "Hmm the door seems to be locked tight..." You search around the room for something to open the door with and you find a Chisel and bobby pin. You attempt to pick lock the door and the unlock the door. You walk along a very narrow hallway with lights flickering with scary build up music then a loud sound effect (Horror sound effect) is played after a rat scurries across the floor into a vent on the side of the wall on the ground. You carry on walking down the hall way and turn left you check a few of the rooms to loot and find a torch. You use the torch to brighten up the area as it is now very dark and  you walk around another corner. The music starts to build up louder and your characters heartbeat races faster. The character continues to walk with the heart beat racing and a vent behind you falls down, (You can turn around if you wish) nothing behind you. You carry on walking down the hall and search other rooms and find a knife "Hmm a rusty knife, guess I can use this to defend myself" as you search the rooms for loot you turn right and the hallway light go out. You turn on your flashlight and continue down the hall way. While the lights are off you notice in the background as you shine your torch a human like figure on all fours in a crab like position with its head in a 180 degree angle walking on arms and legs with its stomach in the air (Gymnastic crab position) (LOUD horror noise to scare player) scurries off down the hallway. You look on the ground and find a note on the floor covered in blood and you read the note. "DONT TRUST THE WHITE COATS!!!" You continue your way down the hallway and approach the door that needs a card key. You go back in search of the card key searching the rooms and a dead body falls from the vents right near the character with a LOUD horror noise. You search the room and find a card key, You look back and you notice the body is gone but with a blood trail on the floor. Following the blood trail it leads to the door that you needed to use the card key in. As you open the door you follow the blood trail and the blood trail stops in the middle of the wide room filled with desks and computers (working office) the office is trashed and destroyed. As you inspect the blood trail the lights flicker and go out after a LOUD bang and hear screeches. You turn behind you and notice a monster on all floors running towards you in the gymnastic crab position screaming hysterically at you and you have no choice but to run (Monster cant yet die) you run around the room looking for a place to hide and head towards a room and barricade yourself inside using a bookcase to use to block the door. As the creature stops banging against the door your characters heart beat stops pace and you continue to walk around the next room. When you walk a few yards away from the door the creature comes out of the vents after you making you run away from it into another room being a boiler room and locking it inside to burn it.

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